Sunday, July 22, 2012

Not dead just working slowly

Well, it has been nearly two months since I posted that I am charging into battle. Well I am happy to say that, I am still charging and am hard at work at sprite building and story writing. Though I am not moving as fast as I would have hoped, I'm never the less still moving forward. 
Yesterday I took a two hour break and played through Dear Esther, a great interactive story. When I finished playing through it and realized I had not shot anything, jumped over hazards or killed any baddies, but was able to have a memorable experience, it made me stop and think. 
"What was I trying to tell in my story?"
My take away from Dear Esther, was a way of telling a really good story, without overly designed and ultimately hampering game play. 
Now that I've finished playing, I can go back to work on my own game, and hopefully improve on my game. That's it for today. I will update more in the near future, hopefully with some concept and latest build pics. 

If you don't already have this game I suggest you get off your lazy ass and get it. It's only $4.99 on Steam, that's 50% off the regular price. Get it before the sale ends. 

If you don't trust me watch the review on IGN

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